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Planetary annihilation dedicated server
Planetary annihilation dedicated server










planetary annihilation dedicated server

As a virtual server, cloud servers can be instantly deployed.Ĭloud servers are great for applications like a web server, email server, or any other application hosting. Cloud servers are high-availability and built for maximum uptime as they are designed with redundancy across all CPU, memory, and storage. Cloud ServersĬloud servers are best suited for smaller applications which can either be distributed amongst multiple servers, or any application which starts out small but may need the server to scale up over time. Dedicated server hosting is billed either monthly or users can pre-pay to receive increased discounts on a server. Dedicated Serversĭedicated servers are best suited for stable applications which need a significant amount of CPU, memory, and disk resources.

  • private server replayinfo.There are two many types of server rentals, cloud servers and dedicated servers.
  • ReckonerPA Recorder (a legacy replayfeed archive).
  • ReckonerPA Reporter, a team composition reporting tool.
  • ReckonerPA Recorder2, a more accurate replayfeed archive.
  • ReckonerPA currently draws its data from 2 active sources, 2 legacy sources, 1 backup source, and 2 supplemental sources.Īdditionally, there are plans in the future to add 3 more active sources and 3 more legacy sources,Ī more in-depth explanation of what each source brings to Reckoner will eventually be added. More documentation will be available in the future. Īn often-outdated form of its code can be found at.

    planetary annihilation dedicated server

    ReckonerPA is a PA-specific implementation of Reckoner based on Reckoner.jl. Reckoner.jl will eventually be documented further.

    planetary annihilation dedicated server

    More info will eventually be found at, which is a repository containing a Julia-based framework for defining arbitrary Reckoner-based systems. The Reckoner Rating System is a semi-parametric bayesian system designed to estimate players' skill levels in games where players of vastly differing skill levels often encounter each other.

  • Will fail to identify a player on a local/dedicated server if they change their name without restarting their client.
  • "Bugs" that will likely never be addressed
  • No longer displays estimated win chances for all teams in a lobby.
  • No longer displays estimated total team ratings for all teams in a lobby.
  • Displays estimated ratings for all players in a lobby based off of specific game mode.
  • It is available in both server and client mod flavors. This is a rating system for Planetary Annihilation aimed towards team games very WIP. Reckoner Client for Planetary Annihilation












    Planetary annihilation dedicated server